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Written by KevLaR
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Sunday, 08 July 2007 |
Insurgency mod for HL2 has released an update to Beta 1.1. This Hot-Fix patch is available to download here on Three Point Games. Read More below for the full change log list.
INSURGENCY BETA 1.1 CHANGELOG
Various FPS improvements
Various gameplay balance improvements
Fixed various server and client-side exploits and crashes
Fixed reloading with M249
Increased rate of fire of M249 to be that of its real life counterpart
Fixed attacking with grenades while sprinting
Removed ability to use spraypaint or flashlights in spectator mode
Fixed exploit allowing people to go from standing to prone super fast
Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds
Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers
Added cvar "ins_dmgfactor"
Added super-sonic bullet whiz effect
Added incremental weapon sway when low on stamina
Added hint reminding you of alternate stance modes
Changed "sv_alltalk" to default to "0"
Changing class doesn't kill you anymore
Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"
Renamed server-side cvar "ins_endtime" to "mp_chattime"
Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU
Replaced round-restart commands with "ins_restart_game" and "ins_restart_round"
Optimized dust effects to use less CPU
Fixed strange behavior in the shotgun reload
Fixed players automatically spawning when they enter the server
Fixed people being unable to use grenade if attacking while going prone
Added weapon slot keys
Fixed explosions recording deaths as suicides
Fixed shells sticking to players and floating in mid-air
Fixed pausing of automatic sounds
Fixed iron sights twitching under lag
Fixed bipod view locking issues while moving in prone
UPCOMING: FUTURE PLANS
Croatia theater
Suppression Fire
Global Ranking system (ranked servers)
Player Customization
Improved Weapon Variety
Gore
Effects
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