The Team Fortress 2 blog has word that the Team Fortress 2 Steampipe conversion is complete, and the next time users log into Orangebox games their installation of the game will be converted. Something that could be a lengthy process even on fast machines with the fastest of hard drives. They note that this is a one-time procedure, after which the game will operate and update more efficiently. This is a process all Valve's source engine games are undergoing, which will result in these games no longer sharing any code; like whenever they made made a engine change it affected all the games on that particular version. The plus side is you can now install your TF2 into a "non default" location.
For server operators, there is no automated conversion process, so the game will have to be reinstalled, but the good news is that server installations are now much smaller, as they no longer include textures and audio data. This FAQ has answers to burning questions about this and discusses known issues.
Barrage of High Fives to modder Pray and Spray the SMES "Sourcemod Entertainment System" was now resides inside their CS:GO server for all terrorists to play. Currently, the only game available (he's a busy guy) is called Super Mareo from real Mario but it uses ripped NES SMB sprites and you can see distracting terrorist action here below.
I would highly agree that the mod has an admirable devotion to verisimilitude with features like ... animated power switch, properly seated cartridges, the controllers have fully animated buttons, the controllers are plugged into the console and connected with a wire!
Engadget has details on how Valve is adding support for Occulus Rift VR headsets to Team Fortress 2 as an experiment in the VR support they've been playing with. Here's word: "No money changed hands; Oculus provided development kits, and Valve's providing Team Fortress 2's VR Mode. The casual nature of that relationship is reflected in Valve's attitude about updating TF2 by releasing the new mode -- Team Fortress 2's VR-enabling update in the coming weeks is essentially a giant beta test in which Valve will measure and analyze the way TF2 players interact with virtual reality hardware." Oh
Work on our TF2 modification to bring portal weapons in the TF2 univers continues. Our artist extraordinaire --> Rabbit <-- has been honing his modeling skills in the Source engine to create this new TF2 model; the Portal Dispenser with Red and Blue team skins!
The goal is to get this dispenser model to distribute portal guns to players. When we get the model working with SourceMod and integrated with our existing Team Portress plugin, the possibilities of gameplay and map designs are are mind boggling!
Additionally were always looking for SourceMod coders to help complete this and other projects as well as mappers and testers. Please inquire within.